Wednesday, October 26, 2016

Stars: finishing up

The last bulb in the game was a connector wire, loose up at the board.  That had all of the lights working fine for a while, until this happened:
look out below!

As it turns out, lights that snap off don't work so well!  Replaced that light socket.

During a few nights of heavy play it was noted that sometimes when some drops were down, they would continue to score 500 points.  Either by themselves, or when a flipper solenoid fired, but it was erratic.  I cleaned the contacts with a flexstone, and hopefully that problem won't return.
new drops and springs were added

cleaning the contacts seemed to help the repeated scoring issue

One issue that does return periodically is the right flipper getting stuck in a halfway position.
This occurs when the up/down rod gets rotated a bit, and sits improperly on the switch beneath the playfield.  I tightened the metal bent around it with needlenose pliers, and hopefully it will sit there properly for a while.
Eventually, that might need to be swapped out with an unbent switch plate.
wire from above is nuzzled between the edges of the switch plate.  Imagine the displacement if that 90 degree metal wire was rotated and sitting on top of the switch's channels.  That would mean the spinner is sitting at the half-rotated position.

And that is IT!   With that I say goodbye to this lovely Stars, back to it's home looking and playing lightyears better than it did when it arrived.

1 comment:

  1. Don't use flex stone on solid state games it takes the plating off. Although on that era game probably already worn off.