Expo 70 took place in Osaka, Japan. It was a huge event for many reasons, but for the Amusement Machine Industry in Japan it marked a major turning point. Manufacturers were beginning to organize together to address domestic perceptions, foreign markets, and issues with quality and reliability.
Japan organized a large amusement park area called Expoland. Within that was the Central Plaza area were three distinctive tent areas. A red tent for the Daidasaurus rollercoasters, the yellow Central Plaza tent, and blue tents which housed an area called Gameland. (Sometimes referred to as Playland) This is where the arcade machines were, and photographs of this area remain very elusive. If you have any further media on the Gameland arcades please get in touch at thetastates@gmail.com. There are many arcade machines that appeared at Expo 70 which we have no further documentation of other than their name. Documentation of the Expo 70 Gameland will work to expand our knowledge of Japan's early Amusement Machine industry.
I am collecting the scraps of Expo 70 materials under the cut, and we will explore everything we know about the massive Gameland arcade.
This stunning photograph is the cover of the 1970-05 issue.
Expo '70 opened March 15th, 1970, so these two clippings are from immediately after the opening, and show how it was reported in USA trade magazines. It is interesting to note that games about combat or war were not allowed, but the criteria for such, and the enforcement, are unknown.
Billboard 1970-03-28 p 66
Cash Box 1970-03-28 p72
Cash Box 1970-04-11 p63
An overview of Expoland
photo of Expo 70. The Expoland tents are in the upper-right corner, off in the distance
a view of Expoland the red tents are for access to the roller coasters (Daidasaurus), and the yellow tent area is the Central plaza, and the blue tents (which the rollercoaster goes over, and is in by the fold of the page,) housed Gameland, the arcade
Expo 70 site map
Cropping Japan's area, bottom right, with additional representation from countries like Munich, San Francisco, and Pepsi. :)
where the word "Daidasaurus" appears is the location of the blue Gameland tents
this photo showcases the scale of the tents! I wish we could see inside with this kind of detail. The Gameland tent is barely visible just past the yellow tents.
Taken from an architecture blog, here is an architect's model showcasing Japan's main area.
"Kenzo Tange's vision for the Expo master plan was a futuristic aerial city that was based on the Metabolism movement" - from Esoteric Survey (archive)
this book cover showcases Expoland, with Gameland being mostly hidden near the top, beneath the rollercoaster tracks.
From the Expo '70 Official Guide (English edition,) which obviously had to be assembled well before the Expo opened.
While the Central Plaza Tent and Daidasaurus are labeled, the blue Gameland tents do not appear in this drawing.
Expoland is the name of Japan's entire amusement park area
There were many news reels and films made about Expo '70, but as you would expect they focus on the spectacle of the pavilions. I have never found any footage that includes the blue Gameland tents.
Vital excerpts from All Japan Amusement Park magazines
1970-04
≪エキスポランド≫
姿を見せたドでかい遊園地\
≪Expoland≫
A huge amusement park that showed up
▲ 「ダイダラザウルス」の頂上から見たお祭り広場内、外パピリオン。
▼ 「アスロジェット」
▲ The inner and outer pavilions of the festival square seen from the top of "Daidarazaurus".
Expo Land is a 172,500-square-meter site with facilities such as rides, game machines Nihon no Mori, and a creative amusement park.
Giant roller coaster "Daidasaurus", "Game Land" under a large cobalt blue tent, "Rapid slide", "Hurricane", and "Rotating Jungle Mouse" where you can enjoy speed and thrills.
"Wonder foils", "mini rails", etc. are highlighted in colorful colors.
Viewed from the entire Expo venue, the area that occupies about one-fifth of the total area is lined with a variety of games, and you can easily spend the day here alone.
中央広場のゲームランドからは、目下に「風と水の広場」が広がり、遠くは、フジパンロボット館はじめ内外パピリオンも一望できる。 From Game Land in the central plaza, the ``Wind and Water Plaza'' spreads out below, and in the distance you can see the Fujipan Robot Museum and the inner and outer pavilions.
いかだ型の乗物に乗って、 水路を疾走するのは 「急流すべり」 Riding a raft-shaped vehicle and speeding through the waterway is "Rapid sliding"
小さな体で強力な馬力をもつ「ミニレール」はエキスポランド内を一周する。 The “Mini Rail”, which has a small body and powerful horsepower, goes around Expoland.
With only a few days left until the World Exposition, the day has finally arrived. The industry has made every effort to do so, so now we have no choice but to listen to public opinion. Therefore, I will not mention the Expo on this page.
Rather than that, now that the amusement facility industry has achieved its grand purpose of the World Expo, what must be considered is the front of the industry.
Large-scale amusement machine manufacturers, operators, small-sized amusement machine manufacturers, and their side contractors, as well as operators who run play corners and game arcades as a new corporate system.
These traders were divided into large companies with billions of dollars in annual sales, and small businesses with 10 small polyester ride-on machines for the livelihood of a family of three. making up.
And there is no system in it, and all traders are doing business based on past experience and perception.
Each player in this highly uncoordinated and complex industry does business on its own terms, with a few customary rules among them that new players don't even know about.
In such a situation, if the entire industry is relieved after the Expo and the problems afterward are left unorganized, the industry will be confused and out of control. ?
A lot of threads are entangled, and isn't it necessary to organize the threads one by one?
As soon as I thought it was a celebration of its completion, it was a commemorative issue of the Expo. The brush suddenly ran in this direction.
I can't help but feel that because the festival called EXPO70 was so big, there was a backlash afterward.
In line with the above problem of restructuring the industry, I believe that integration will open up a way to solve the problem.
By doing so, I feel that the industry itself will be able to move forward towards its own future.
In any industry, it has grown through many trials. In that respect, I feel that the industry has progressed too smoothly. From the end of this year to next year, the industry may face a period of structural improvement.
世界のお祭りEXP0'70がやってきた 特集 The world festival EXP0'70 has arrived!
On March 15th, the Japan World Expo will finally show the world how it has invested a huge amount of 1 trillion yen. Foreign pavilions, Japanese government buildings, domestic pavilions, festival plazas, and Expo Land are on a vast site of 330 square meters in the Senri Hills of Osaka. It is an amusement park facility unlike any other in terms of size, and there is no shortage of topics. In this century, Japan broke away from the dark social conditions of the Greater East Asia War and its defeat, and held its first global event, the Tokyo Olympics, followed by this year's Japan World Exposition. Japan has attracted attention as a country with an amazingly high economic growth rate, and is now the third largest nation in the world in terms of gross domestic product, after the US and the Soviet Union. However, it has played a major role in turning the world into a brighter one, and has made great strides to keep pace with the rapid economic growth.It proudly and proudly displays its appearance as an adult company throughout the Expoland premises. This magazine introduces Expoland one step ahead of the event.
Small-scale amusement parks have traditionally appeared at expositions. At Expo 70, too, Expoland was built on a 172,500-square-meter site in the southeastern part of the venue, with the goal of ``so that each person who gathers here can create a wonderful universe in their own hearts.'' .
It consists of six districts. 1) Planetary space 2) Wind and water plaza 3) Human own country 4) Central plaza 5) Land center 6) Forest of memories This is. Each has its own charm. There are four entrances: the Venue Central Station, Monorail Expoland Station, the International Bazaar, and the bottom of Expo Tower.
"Planetary Space" of Mysteries and Expectations
The "planetary space" is where you pass through the famous shops of the world from the central station of the symbol zone. The first thing that catches your eye is the mushroom-shaped tent (Mash Balloon). The largest one is 26 meters high and 30 meters in diameter, and there are five large and small ones lined up. When you stand under the umbrella and look up, you are attacked by the illusion that your heart is somehow lifted.
If you pass under this tent, the unknown world that will open next is implied. A sense of mystery and anticipation.
When you enter at night, this tent expands and contracts like a firefly, and gives off a vague floating shadow.
The approach is the square of wind and water
Once you pass through the round tent, countless thin lines stretch toward the sky and sway in the wind.
It's a forest of poles. This is also illuminated by footlights at night, making fantastic movements. As you make your way through the forest of poles, the front spreads brightly. Daidalasaurus is running on the left. Beyond the water plaza "artificial lake" is a glass castle. Climb the wide staircase "Canal" in front of you.
Go right or left, go in whatever direction you like.
Man's own country is a "glass castle"
If you run to the right, it's a glass castle.
"Room of curiosity" where only doors are lined up. In the "upside-down room" where everything looks upside down, even the outside scenery seen from the window is upside down. Drawn into a strange world.
Other works such as ``Mugen no Kuni'', ``Distorted World'', ``Chorus of a Million People'', and ``Glass Castle Cafeteria'' will create new fantastical worlds using spectacle technology.
Next to this is the Pepsi Pavilion, and to the south is an open-air theater that seats 2,000 people. Band performances, choruses, baton games, etc. by young people from various countries are Kurihiro.
If you go a little east from the amphitheater, you will find Sozo Yuen. This place provides a place where children can play to their heart's content using playground equipment that has existed in Japan since ancient times. Graffiti corner, hopscotch plaza, chabu-chabu pond, log crossing, seesaw seesaw with rice, seesaw jumping with rice, three-dimensional maze, hide-and-seek garden, etc... All of them are forgotten by urban children in narrow playgrounds. It's just a game. Parents can sit back and relax on the surrounding terraces and watch. Children make friends quickly and are absorbed in playing.
If you go straight ahead from the central staircase of the "Wind and Water Plaza", you will find the "Central Plaza" where you will find Expo Land's biggest attraction, the Daidarasaurus vehicle, and a super-large indoor playground. "Gameland" is called Den.
"Daidara and Gameland" Central square with two topics
"Daidarasaurus " (Sansei Yusoki Co., Ltd.) is a huge roller coaster with a total length of 4,500 meters.
They run around Expoland like a spider's web, connecting all the spectators together as the "Daidara family." Elderly people and mothers with infants don't need to waste their buttocks.
Daidara has five courses, straight line type, sharp turning type, directing type entanglement type, and low speed type, and anyone can ride it.
For example, the straight type can reach speeds of up to 70 kilometers per hour. Six people ride in one car, and one train consists of seven cars. The start is a slow climb, and when it reaches the top, it suddenly descends. Finally, when you think it's level, turn left. Riding on a circular motion, the body is swung to the right. The vehicle, supported only by two rails, runs around Expoland like leaves. There is considerable speed and thrill. People with heart problems and the elderly should avoid it. Absolutely 5 courses for young people.
For the elderly and small children, the No1 course is good. The maximum speed is also slow at 42 km/h, and there are few sudden descents and sharp turns. Still, there is a considerable thrill, so you should ride with that in mind.
Each of the five courses starts at the same time and returns at the same time. Along the way, meeting people from other courses in unexpected places and running side by side also strengthens the sense of intimacy of the Daidara family.
The strange name Daidarasaurus is a combination of the giant giant "Daidarabotchi" that appears in the legend of giants in the Kanto region and the dinosaur "Saurus" of the Proterozoic Era. (Charge 100 yen)
In addition, "Game Land" (All Nippon Yuen Co., Ltd.) is 3,834 square meters and is set up with a large cobalt-colored tent.
In the central part of the tent, 600 square meters, there will be a rest zone such as a shop as a place to attract customers and rest. The World Exposition Association participates in this rest zone, and on the stage of the sound system, Toho's talent sometimes sings and plays a go-go band.
The stage effects also use a color juic system and special lighting to further enhance the mood of the game corner.
Sports, guns, drives, test game machines, etc. are arranged in distinctive corners to surround the rest zone.
As the playland is ridiculously large, nine Indy 500s (Kansai Seiki Seisakusho) roar in the aisle leading to the rest zone, surrounded by Nissan R38s. A small merry-go-round named "Mixed Insect Parade!" with a vehicle of butterflies, bees, flowers, and beetles (Meisho Tokushu Sangyo). On Sundays and national holidays, famous cartoonists appear in the “caricature corner. Fortune-telling corner” (Senyo Kogyo), where you can read your palms using a computer. It is a lot of contents such as art painting.
A lot of fun rides "Land Center"
Spectators entering the park from the monorail Expoland Station across the long bridge that crosses the Central Circular Route see the spinning vehicle and the waves of people buzzing around it. The Land Center is full of state-of-the-art entertainment facilities.
The space station (Sansei Transport Machine) is a space rocket-shaped tower, and a donut-shaped 48-passenger vehicle rises to a height of 35 meters while tilting and rotating.
The tip of the tower is equipped with flashing lights, and it becomes the symbol of Land Center at night. (One hundred yen)
Hurricane (same)
uses video, sound, and light to create an image that is sometimes cast in a calm sea like a mirror, and at other times it is like being thrown into a maddening ship. Ten spectators are put in a boat that looks like a lifeboat, and the boat sways like leaves in a storm. (One hundred yen)
Astrojet (Myeongchang Special Industry)
, eight arms extend radially around a three-stage rocket, and a rocket-shaped vehicle is attached to the end. Along with the explosion sound of the jet plane, the arm climbs up to 10 meters above the ground and circles the sky while emitting a cosmic beeping sound. (50 yen)
The cosmic ray shower (_yang Kogyo) is a complicated version of the conventional chun tower, with a total of 72 wagons rotating and going up and down with three rings inside and outside. (50 yen)
Frypan (Kasahara Seisakusho) operates a tricycle with a brake on a swinging, transforming stage, enjoying the thrill of sharp turns and collisions. (50 yen)
Grown-up nostalgia "Forest of Memories"
If the Land Center is a state-of-the-art ride, the next-door "Forest of Memories" is a nostalgic old-fashioned amusement facility.
The wooden horse promenade (Senyo Kogyo) is a fairy tale country with forests, flowers, ponds and decorations.
(50 yen)
A chorus of toys (Okamoto Seisakusho) in a fantasy forest
It leads to fantasy and an invitation to the past. (50 yen)
Fun House (Expo Fun House) is also known as Fairyland, and is a kind of Ultra Bikkuri House that mixes bizarre things such as Bikkuri House, Haunted House, and Mirror House. (50 yen)
The mini rail (Senyo Kogyo) is for those who want to take their time and enjoy Takami's sights while the Daidarasaurus is thrilling. Run 1,300 meters in 8 minutes through each zone of Expoland. There are three platforms: Yusei Space, Omoide no Mori, and Souzou Yuen. (One hundred yen)
The Ferris wheel (Meichang Special Industries) is a colorful vehicle with a sky blue center pole in vermillion, green, and navy blue. You can enjoy a relaxing eight-minute air trip. (One hundred yen)
The rapids slide (Sansei Yukoki) is a water-use amusement park model in which a raft-style vehicle runs along a 420-meter waterway. Since it will collide with Manatsu during the World Expo, it will be especially popular around that time. (One hundred yen)
In addition, Expoland has a Fujipan Robot Museum, a Czechoslovakia movie theater, a beer hall in Munich, a bus in San Francisco, a lost child center, and a forest in Japan. There are so many fun things to do.
前回開催国となったカナダも並み並みならぬ力の入れようで、四面が巨大なガラス張りでできた展示館。 Canada, which was the host country last time, put an extraordinary amount of effort into the exhibition hall, which is made up of huge glass walls on all four sides.
厳かなうちにも盛大な完成式開催さる A grand completion ceremony will be held while it is solemn
There are a number short letters of congratulation and praise from industry leaders in the magazine. I think this one is relevant for the arcade industry:
"The First Step to a Wonderful World" Japan Amusement Industry Association Chairman Masaya Nakamura
Ever since it was decided that the Japan World Exposition would be held at Senrikyuryo in Osaka, there have been remarkable movements by companies in the industry centering on Osaka. I am very sorry that NAMA was not proactive in its cooperation. I have nothing but praise for the efforts that have led to the completion of Expoland. On behalf of NAMA, I would like to congratulate you.
All that remains is to pray that the event will run without any incidents until it closes on September 13th.
We are planning to hold a game machine show in Tokyo as NAMA in October. We all have great expectations for this show after promoting Japanese game machines worldwide at the Expo.
This year is the year to create a position of industry unity and cooperation. Let's develop our industry for the world.
The World Expo has finally started, and from April 1st, the city's game arcades will be subject to strict business restrictions issued by the National Police Agency.
It is easy to imagine that the state of the game center in the city will change greatly due to crackdowns in the future.
Faced with that period, the game land in Expoland, which built a large indoor amusement park that is unparalleled not only in Japan but also in the world, has attracted attention as one of the game centers in the city after the notice. there is something worth it.
Let's take a break from the "game arcade boom and analysis" that we have been doing every time, and introduce the whole picture of Gameland.
Gameland lineup part 1
Gameland lineup part 2
I have transcribed / edited this game list. Gameland is separated into 21 "blocks", and the games are listed here block by block. I will put the list here in Japanese, then in English, and then we will take a look at the games we know and list the games we have not yet found.
There are many gaps in the current knowledge of the history of the Japanese Amusement Industry. Many of these entries I feel I know with confidence. Some are an informed guess. A number of these machines are entirely unknown, even by the most knowledgeable collectors in Japan. Many machines also share similar or exact names. As this listing does not give any company names, there can be be some ambiguity.
Here is the game list, in Japanese:
●名称 ゲームランド
●場所 日本万国博会場エキスポランンド
●業者全日本遊園株式会社
●面積 三、〇一三平方メート
▷第一ブロック
インディ五○○万 [四台]
計四台
▷第ニブロック
ミニドライブ [六台]
インディ五○○W [五台]
計十一台
▷第三ブロック
ジャンプボール [五台]
ダイナミッムクゲー [五台]
計十台
▷第四ブロック
パチン (六角) [五台]
パチンボール [四台]
ボクシング [二台]
ホッケー [二台]
サッカーエース [二台]
サッカーゲーム [二台]
スーポッマン [二台]
バスケットボール [二台]
ロングシュート [二台]
計二十一台
▷第五ブロック
オリエンタルクレーン [四台]
ハンティングビギー [三台]
ウルトラガン [二台]
ストレンジャー [二台]
ねずみ退治 [二台]
タイガークレーン [二台]
ロボットガン [二台]
ワッショイゲーム [一台]
王将 [一台]
ロデオ [一台]
ジェミン12 [一台]
つり大会 [一台]
ジャンパー [一台]
ミニボクシング [一台]
アリス [一台]
フィッシングパラダイス [一台]
ベースボール [一台]
パンチゲーム [一台]
バスケットゲーム [一台]
大宇宙旅行 [一台]
サッカー8(エイト) [一台]
アニマンセブン [一台]
チューハンター [一台]
計三十三台
▷第六ブロック
ウルトラボール [十台]
WSSボール [六台]
パンチガム (二台けき) [五台]
パチンガム [五台]
ガムパチンコ [五台]
ボーリング [三台]
ゴールデンハンター [二台]
ファンタジー [二台]
大障害 [一台]
アポロプラン [一台]
インテリジェンスコンピューター [一台]
計四十一台
▷第七ブロック
ハッピーボール [二十台]
ホームランゲーム [二台]
計二十二台
▷第八ブロック (乗物)
汽車ポッポ [三台]
宇宙パトロール [一台]
タロン戦闘機 [一台]
計五台
▷第九ブロック (アーケードマシン)
マシンガン [五台]
▷第十ブロック
ワールドカップ [二台]
タイガークレーン [二台]
ヘリコプター [二台]
ターゲットボール [一台]
デキシーランド [一台]
ロードレース [一台]
スキードライブ [一台]
ロケットV [一台]
ドミノ [一台]
パールバンヤン [一台]
ベースヒット [一台]
スピンナ・カード [一台]
サハリ [一台]
ミブス [一台]
オンビーム [一台]
ワールド・ワイルド・ウエスト [一台]
オリエンタルクレーン [一台]
計二十台
▷第十一ブロック
ホームランゲーム [三台]
チャンピオンバスケット [二台]
ベースボール [一台]
おみくじ [一台]
ロードセブン [一台]
ラリードライブ [一台]
アボロ [一台]
アポロ77 [一台]
バッティングゲーム [一台]
日本シリーズ [一台]
アングラ [一台]
ラビットゲーム [一台]
タイムショック [一台]
アニママルセブン [一台]
タグゲーム [一台]
サターン [一台]
計十九台
▷第十二ブロック
オートビュアー [六台]
おみくじ [二台]
玉入ゲーム [二台]
アポロ11 [二台]
クレージ15 [二台]
キックボール [二台]
チャンピオン [二台]
コンピューター [一台]
ソューズ5号 [一台]
ベースボール [一台]
ビッグレース [一台]
海賊ゲーム [一台]
計二十三台
▷第十三ブロック (アーケードマシン)
ライフルガン [五台]
計五台
▷第十四ブロック (アーケードマシン)
たまご落とし [五台]
計五台
▷第十五ブロック (アーケードマシン)
ガンコナー [十台]
計十台
▷第十六ブロック (アーケードマシン)
ミニミニフィッシュ [十二台]
計十二台
▷第十七プロック (アーケードマシン)
風船割り [十台]
計十台
▷十八ブロック (同)
ウオーターガン [四台]
計四台
▷十九ブロック (乗物)
自転車 [三台]
クラシックカー [三台]
ララミー [三台]
アボロ12 [二台]
木馬 [二台]
727 [二台]
料急車 [二台]
チンチン電車 [二台]
ひかり第 [二台]
パトロール [二台]
エヤーカー [二台]
ダンボ [二台]
宇宙カー [二台]
戦車 [二台]
消防車 [二台]
海のパトロール [二台]
動物シーソ [二台]
あひるのゆりかご [二台]
アトラス [一台]
白バイ [一台]
アヒル [一台]
サーカスカー [一台]
ミニボート [一台]
ハイウェーパトロール [一台]
宇宙パトロール [一台]
水中翼船 [一台]
ヒョコ [一台]
スワン [一台]
カバ [一台]
ライオン [一台]
カンガール [一台]
弁慶号 [一台]
モンキー [一台]
ダチョウ [一台]
ワン公 [一台]
レオ [一台]
キリン [一台]
歩くチビ象 [一台]
兵隊さん [一台]
トラヒゲ [一台]
ドンバガチョ [一台]
バンビー [一台]
スポーツカー [一台]
タロン戦闘機 [一台]
鈴馬 [一台]
計六十八台
▷第二十ブロック (バッテリーカー)
アミー [二十台]
計二十台
▷第二十一ブロック (バッテリーカー)
サンョスーパーレーサー [三十台]
計三十台
合計三百七十八台
Here is the same list, machine-translated into English, with some minor editing done. The number in the brackets indicates how many of each were listed as present.
● Name Gameland
● Place: Expo Land, Japan World Expo
● Contractor All Japan Yuen Co., Ltd.
Area 3,013 square meters
▷First block
Indy 500 [4]
4 cars in total
▷Second block
Mini drive [6]
Indy 500W [5]
11 in total
▷Third block
Jumping ball [5]
Dynamic Kugame [5]
10 units in total
▷ Fourth block
Pachin (Hexagonal) [5]
Pachinball [4]
Boxing [2]
Hockey [2]
Soccer Aces [2]
Soccer game [2]
Sup-Potman [2]
Basketball [2]
Long shoot [2]
21 units in total
▷ Fifth block
Oriental Crane [4]
Hunting Buggy [3]
Ultra Gun [2]
Stranger [2]
Mouse Extermination [2]
Tiger Crane [2]
Robot gun [2]
Wasshoi Game [1]
Osho [1]
Rodeo [1]
Jaemin 12 [1]
Fishing competition [1]
Jumper [1]
Mini boxing [1]
Alice [1]
Fishing paradise [1]
Baseball [1]
Punch game [1]
Basketball game [1]
Large space travel [1]
Soccer 8 (Eight) [1]
Animan Seven [1]
Chū Hunter [1]
33 in total
▷ Sixth block
Ultra Ball [10]
WSS ball [6]
Punch Gum (Nidai Keki) [5]
Patchingham [5]
Gum pachinko [5]
Bowling [3]
Golden Hunter [2]
Fantasy [2]
Daishogai [1]
Apollo plan [1]
Intelligence computer [1]
41 units in total
▷ Seventh block
Happy Ball [20]
Home run game [2]
22 in total
▷ Block 8 (Vehicles)
Train poppo [3]
Space patrol [1]
Talon Fighter [1]
5 units in total
▷9th block (arcade machine)
Machine gun [5]
5 units in total
▷ 10th block
World Cup [2]
Tiger Crane [2]
Helicopter [2]
Target ball [1]
Dixieland [1]
Road race [1]
Ski drive [1]
Rocket V [1]
Domino [1]
Paul Bunyan [1]
Base hit [1]
Spinner card [1]
Sahari [1]
Mibs [1]
On-beam [1]
World Wild West [1]
Oriental crane [1]
20 in total
▷11th block
Home run game [3]
Champion basket [2]
Baseball [1]
Omikuji [1]
Road Seven [1]
Rally drive [1]
Avolo [1]
Apollo 77 [1]
Batting game [1]
Japan Series [1]
Angler [1]
Rabbit game [1]
Time Shock [1]
Animal Seven [1]
Tag game [1]
Saturn [1]
19 units in total
▷Twelfth block
Auto viewer [6]
Omikuji [2]
Tamairi Game [2]
Apollo 11 [2]
Crazy 15 [2]
Kickball [2]
Champion [2]
computer [1]
Souse No. 5 [1]
Baseball [1]
Big race [1]
Pirate game [1]
23 in total
▷13th block (arcade machine)
Rifle gun [5]
5 units in total
▷14th block (arcade machine)
Egg dropping [5]
5 units in total
▷15th block (arcade machine)
Gun Conner [10]
Ten units in total
▷ Block 16 (arcade machine)
Mini mini fish [12]
12 units in total
▷ Seventeenth Block (arcade machine)
Balloon splitting [10]
Ten units in total
▷ Eighteen Block (arcade machine)
Water gun [4]
4 units in total
▷19 Block (Vehicle)
Bicycle [3]
Classic car [3]
Laramie [3]
Avolo 12 [2]
Wooden horse [2]
727 [2]
express car [2]
Chin Chin Train [2]
Hikari No. 2 [2]
Patrol [2]
Air car [2]
Dumbo [2]
Space car [2]
Tank [2]
Fire engine [2]
Sea patrol [2]
Animal seesaw [2]
Duck cradle [2]
Atlas [1]
Police motorcycle [1]
duck [1]
Circus car [1]
Mini boat [1]
Highway patrol [1]
Space patrol [1]
Hydrofoil [1]
Hyoko [1]
Swan [1]
hippopotamus [1]
Lion [1]
Kangaroo [1]
Benkei-go [1]
Monkey [1]
Ostrich [1]
Wanko [1]
Leo [1]
Giraffe [1]
Walking Little Elephant [1]
Soldiers [1]
Torahige [1]
Dongbagacho [1]
Bumby [1]
Sports car [1]
Talon Fighter [1]
Suzuma [1]
68 units in total
▷ Block 20 (battery car)
Amy [20]
20 in total
▷ Block 21 (battery car)
Sanyo Super Racer [30]
30 in total
Total 378
I will discuss the first 18 blocks, as 19+ are kiddy ride vehicles and battery cars (small electric vehicles for children). Block 8 is also vehicles, and will be omitted.
There is one important note included on the games list in the magazine:
<Summary> I have nothing to say. The models listed above are in full operation in town gamemonsters. There is also a caricature corner, an insect parade, and a corn pewter fortune-telling. Although it is not listed here, some Sega companies are also participating in the sales.
If you scroll to the photo of Sega's display, you'll notice that none of their games are in this list. For whatever reason, they did not include Sega's machines. If you know why they might not have been included, please let me know. A clip above states they had a "special display", so perhaps they were somewhat apart from the main area? I have included what I know of Sega's display after this initial list is done.
Let's talk about arcade games!
First Block + Second block...
Right away we have to exercise caution: this list will have a number of transcription errors in it. The character '万' translates to ten thousand, but what they meant to write was "F", as in Indy 500 F-type, the car game you sit inside. F certainly does look like 万. Then for the 2nd block they wrote "Indy 500W" but the W-type model is not visible in any photos, we actually see the M-type model.
We have some decent photos of these 2 blocks of games at Expo '70 thanks to Kansai Seiki's advertising prowess.
1970-05 To the right of the "Spin Art" booth we can see Indy 500 machines.
In the second block we also have 6 units of Mini Drive. You can view all models of the iconic Mini-Drive machines here. We cannot know which model for sure, but given that the original came out in 1958, the 2nd model most likely came out in the 1960s (I would love to find a date for this but material from the 1960s is impossible to find), and the 3rd model didn't arrive until 1972, I assume it would be six units of:
The next game is our first mystery, as ダイナミッムクゲー is a bit confusing for me. I assume they put the 'ム' in the wrong spot because ゲーム means 'game'. ダイナミ translates to 'dynamic' and there was a short-lived company in 1970 called ダイナミック (Dynamic hook?)
Certainly ダイナミックゲーム reads a bit more close to "Dynamic Game".
I'll say there is a chance this refers to Dynamic Shoot, but I'm keeping the picture tiny because I have no confidence in this. This will be settled easily in the future if we can locate more photos.
1970 Dynamic Shoot - ダイナミックシュート by ダイナミック (Dynamic)
Fourth Block
This row starts with a heavy pachinko-style presence.
I think the 5-units of パチン (六角) refers to the 5 machines in the hexagon.
1969 パチン・ボール [五角パッチンボール] (Click Ball [Five-sided patch ball]) by 東光遊園設備 (Toko Amusement Park Equipment)
The next is a bit ambiguous: パチンボール [四台]
"Boxing" is a bit generic, but I assume it is this punching bag game by Sankyo. It will be easy to verify with further photos. Please note that many machines will be listed as "~1969" and that is nomenclature for "approximately 1969". Research of the 1960s is very difficult and we have limited materials to work from. The earliest post-war catalogue that is dated that I have seen is from 1969, and so many machines that probably came out earlier in the 1960s are labeled as "~1969" as that's the earliest confirmed year. You can read more about this in the research notes.
~1969 ボクシング (boxing) by 三共 (Sankyo)
The next entry says 2 units of ホッケー (hockey) and there were 2 very similar hockey games in arcades at that time, both similar to earlier hockey machines from UK and USA, though not imports.
~1969 ホッケーゲーム (hockey game) by 関西精機 (Kansai Seiki)
~1969 アイスホッケー (ice hockey) by 関東電機 (Kanto Electric)
サッカーエース is definitive.
1969 Socker Ace - サッカーエース (Soccer Ace) by 日本展望娯楽社 (Japan Outlook Entertainment Company)
サッカーゲーム (soccer game) might refer to a number of machine, but until we get visual confirmation I will have to go with the exact match, which is a foosball machine sold in Japan in the 1960s.
1960s サッカーゲーム (Soccer Game) by 日本自動販売機 (Japan Vending Machine)
I am told that スーポッマン (Supoman? Superman?) is probably just a misspelling of スポーツマン (Sportsman), which was quite pervasive at the time, and would fit well in a sports game lineup.
1966 スポーツマン (Sportsman) by 太東 (Taito)
バスケットボール (basketball) is another name that could refer to any number of machines. We know that the Sega machines are not on this list (and Sega did bring their Basketball machines, if you look at the photos in this post about Sega's installation)
1970 Champion Long Shoot [new model] - バスケットボール ロングシュート (Basketball long shoot) by 日本自動販売機 (Japan Vending Machine)
Fifth Block
This is a long block! Tonnes of variety. I am only going to write comments when needed, and just let the machines wash across the screen.
~1969 オリエンタルクレーン (oriental crane) by オリエンタル興業 (Oriental Kogyo)
The next entry 'ハンティングビギー' is a bit of a mystery. Kansai Seiki had 5 gun games in a row, the 1st, 2nd, and 5th being Hunting Land.
please note: I am unable to discern games 3 and 4. They are the same game, and have a vehicleon the left-hand side and a similar blue sky.
Hunting Land would be renamed to "Big Hunting", use a similar backglass, and have a different paint design on the cabinet. The two mystery games in the above photo are definitely not "Ultra Gun", an earlier Kansai Seiki machine from the 1960s. Block 13 just lists "ライフルガン (rifle gun)" so perhaps this is block 13 pictured? I do not know how to make sense of this photo when comparing it to the list.
1970-05
By staring at the contrasts in the photos I think I can almost make out enough text to announce that this game is indeed Hunting Buggy (ハンティングビギー). It is odd that the lineup transcription has such an error, but again the lineup could have shifted between this photo being taken and whenever the lineup was written down.
So for example, the list says "Ultra Gun", but I have a strong suspicion this Ultra Gun was NOT at Expo '70, and in fact they were referring to the row that had 2 copies of Hunting Land followed by 2 Hunting Buggy machines, then another Hunting Land.
~1969 ウルトラガン (Ultra gun) by 関西精機 (Kansai Seiki)
~1969 Stranger - ストレンジャー by 日本展望娯楽社 (Japan Outlook Entertainment Company)
~1967 ねずみ退治 (exterminate mice) by 三共 (Sankyo)
1970 タイガークレーン (Tiger crane) by 児童遊園設備 (Children's amusement park equipment)
1970 Robot Gun - ロボットガン by ホープ自動車株式会社 (Hope Motor Co)
~1969 ワッショイゲーム (Wasshoi game) by 関西精機 (Kansai Seiki)
1968 王将 (King) by 児童遊園設備 (Children's amusement park equipment)
~1969 ロデオ (Rodeo) by 日本自動販売機 (Japan Vending Machine)
ジェミン12 (Jaemin 12) is a mystery. We have no other references to this game.
1970 つり大会 [機械タコ] (Fishing Tournament [mechanical octopus]) by 児童遊園設備 (Children's amusement park equipment)
~1969 ジャンパー (jumper) by 三共 (Sankyo)
1970 ミニボクシング (mini boxing) by 三共 (Sankyo)
~1969 Alice Mirror Game - アリス by 関西精機 (Kansai Seiki)
~1969 Fishing Paradise - フィッシング・パラダイス by 三共 (Sankyo)
There were 3 popular machines called ベースボール (baseball) so we won't know for sure which one is meant until we find more photos.
~1969 Base Ball - ベースボール by 児童遊園設備 (Children's Amusement Park Facilities)
~1969 WSS Ball - ダブルツーエスボール by 玉福産業 (Tamafuku Sangyo)
A quick note on "パンチガム (二台けき) [五台]". There are a number of arcade pachinko games from the 1960s that dispensed gum. But there is only one that is two units combined that I know of, so the helpful note points us to the answer. Conveniently, the subsequent 2 machines are also gum pachinkos!
~1969 パンチガム (punch gum) by 三共 (Sankyo)
~1969 Pachin Gum - パチンガム by 日本自動販売機 (Japan Vending Machine)
~1969 Gum Pachinco - ガムパチンコ (gum slingshot) by 東光遊園設備 (Toko Amusement Park Equipment)
~1969 Bowling - ボーリングゲーム by 阿機商事 (Aki Shoji)
ゴールデンハンター (Golden Hunter) is a mystery to me. They might have meant Gold Hunter, or Golden Arm? Or perhaps it is a different machine I have not learned of yet.
1969 Golden Arm by 太東 (Taito)
~1969 Gold Hunter - ゴールドハンター by ホープ自動車株式会社 (Hope Motor Co)
1969 Fantasy - ファンタジー by 太東 (Taito)
1970 Daishogai - 大障害 by さとみ (Satomi)
1970 Apollo Plan - アポロプラン by 東光遊園設備 (Toko Amusement Park Equipment)
1969 Intelligence Computer - インテリジェンス コンピューター by 太東 (Taito)
this photo was posted for the "machine gun" block, but if you look to the right you'll see Fantasy and part of WSS Ball from this block.
far right, near the back: 1969 Fantasy - ファンタジー by 太東 (Taito) ~1969 WSS Ball - ダブルツーエスボール by 玉福産業 (Tamafuku Sangyo)
There were a number of machines named ハッピーボール (happy ball) by 1970, but when I see that it is 20 units, I immediately think of the smartball ones. But I do not need to make any assumptions, thanks to this photograph:
(note: A version of Happy Ball also existed in the 1960s, but with different artwork)
~1969 Homerun! - ホームランゲーム by 日本展望娯楽社 (Japan Outlook Entertainment Company)
Ninth Block
マシンガン (machine gun) is an odd inclusion since the themes of Expo '70 meant no war games, but I suppose this wasn't seen as war for some reason? In the 1960s, Hope Motor Co made a large shooting gallery game called machine gun:
~1969 マシンガン (machine gun) by ホープ自動車株式会社 (Hope Motor Co)
This does not appear to be the same game here, because luckily we have caught small images of it at Expo70. This could very well be a new iteration of Machine Gun by Hope Motor Co, but I have no corroborating evidence.
Does anyone recognize this sign at the top? I can't make it out.
Tenth Block
Another large and eclectic block!
ワールドカップ (World cup) is a mystery. I have no reference to a game with that name.
We saw Tiger Crane in another block, but here it is again.
1970 タイガークレーン (Tiger crane) by 児童遊園設備 (Children's amusement park equipment)
While Sega's machines were in a special section and not included on this list, many companies would also sell each other's machines, so it's not surprising to find a game like Helicopter here as well.
1968 Helicopter - ヘリコプター by セガ (Sega)
ターゲットボール (Target ball) is a mystery. I have no other reference to it.
This block contains a handful of imports. Pinball and bingo machines from the USA were heavily imported into Japan.
1968 Dixieland - デキシーランド [import] by Bally
1969 Road Race - ロードレース [import] by Gottlieb
1970 スキードライブ (Ski drive) by 児童遊園設備 (Children's amusement park equipment)
1970 Rocket V - ロケットV by 昭和遊園 (Showa Yuen)
1968 Domino - ドミノ [import] by Gottlieb
1968 Paul Bunyan - パールバンヤン [import] by Gottlieb
1967 Base Hit - ベースヒット [import] by Williams
1969 Spin-A-Card - スピンナ・カード [import] by Gottlieb
1968 Safari - サハリ [import] by Bally
1969 Mibs - ミブス [import] by Gottlieb
1969 On Beam - オンビーム [import] by Bally
1969 Wild Wild West - ワールド・ワイルド・ウエスト [import] by Gottlieb
After a deluge of imports, we have an Oriental Crane, which was also in a different block.
~1969 オリエンタルクレーン (oriental crane) by オリエンタル興業 (Oriental Kogyo)
A photo tweeted by a Taito 70th Anniversary account features what is probably part of this block:
1967 Surfers [import] by Bally 1969 Spin-A-Card - スピンナ・カード [import] by Gottlieb 1969 Target Pool [import] by Gottlieb
This lineup shows that the games shifted between when the article was written and this photo was taken. Surfers and Target Pool were never mentioned in the initial lineup.
Text of the tweet, and translation:
◤タイトーの歩み◢
1970年3月
大阪で開催された日本万国博覧会に参加し、コインゲームコーナーに30台のゲーム機を設置しました。
まさか万博にも出ていたとは。。
かなりの売上だったとの記録も。
当時、万博のゲームコーナー行った方いらっしゃいますか?
◤History of Taito◢
March 1970
We participated in the Japan World Exposition held in Osaka and installed 30 game machines in the coin game corner.
I never thought it was at the Expo. .
There is also a record that it was a considerable sales.
Did anyone go to the game corner at the Expo at the time?
Eleventh Block
~1969 Homerun! - ホームランゲーム by 日本展望娯楽社 (Japan Outlook Entertainment Company)
~1969 チャンピオン・バスケットゲーム (Champion basketball game) by 昭和遊園 (Showa Yuen)
As with Homerun Game, there are many baseball games and we listed them above, and will copy them down to here.
~1969 Base Ball - ベースボール by 児童遊園設備 (Children's Amusement Park Facilities)
1969 Base Ball - ベースボール by こまや (Komaya)
~1969 Base ball - ベースボール by 三共 (Sankyo)
Omikuji machines dispense paper fortunes. There are two machines being sold at the time that could be what they are referring to. WE will need visual confirmation to make the distinction.
~1969 おみくじ機 (omikuji machine) by 岡野鉄工 (Okano Iron Works)
~1969 おみくじ自動販売機 (omikuji vending machine) by 玉福産業 (Tamafuku Sangyo)
I am assuming by ラリードライブ (rally drive) they mean Popeye's Rally Drive. There are no other machines I know of named ラリードライブ.
~1969 Popeye's Rally Drive - Popeye's ラリードライブ by 日本遊園設備 (Japan amusement park equipment)
I do not know any machines named アボロ and I wonder if it is a type for アポロ (Apollo)?
In 1970 there were 4 machines with Apollo in their name. Apollo Ball is a gambling machine so we wouldn't expect that at Expo. Apollo Plan was listed in an earlier block. Apollo 77 is listed as the next machine.
So this machine could be Docking Apollo. There is a chance it could also be アポロドッキングゲーム (Apollo docking game) which I have for 1971. I know that machine was out in 1971, but perhaps it was out in 1970 as well? We will have to wait for visual confirmation.
1969 Docking Apollo - ドッキングアポロ by 中村製作所 (Nakamura Seisakusho)
1971 アポロドッキングゲーム (Apollo docking game) by コパルマシン (Copal Machine)
But there is one Apollo machine we know was there:
~1969 アポロ77 (Apollo 77) by 日本遊園設備 (Japan amusement park equipment)
There are 2 machines called バッティングゲーム (batting game) so we will need an image to verify which one is referenced.
~1969 Batting Game - バッティング by 日本自動販売機 (Japan Vending Machine)
~1969 バッティングゲーム (batting game) by 興和医療器 (Kowa Medical Instrument)
~1969 Nihon リーズ - 日本シリーズ (Japan Series) by 三共 (Sankyo)
~1969 Underground - アングラ by 日本展望娯楽社 (Japan Outlook Entertainment Company)
~1969 ラビットゲーム (Rabbit game) by 関西精機 (Kansai Seiki)
~1969 タイムショック (Time shock) by 三共 (Sankyo)
We saw Anima-7 in another block.
~1969 Animal-7 - アニマル 7 by 三共 (Sankyo)
~1969 Western Tag Game - タグゲーム by 関西精機 (Kansai Seiki)
~1969 Saturn - サターン号 by こまや (Komaya)
Twelfth Block
Not actually a game, but we'll include it anyways...
~1969 オートビュアー (autoviewer) by 昭和通商辦 (Showa Tsusho)
2 omikuji units, unsure which ones, so we'll post the likely options we listed above:
~1969 おみくじ機 (omikuji machine) by 岡野鉄工 (Okano Iron Works)
~1969 おみくじ自動販売機 (omikuji vending machine) by 玉福産業 (Tamafuku Sangyo)
There is a machine with the exact spelling of 玉入ゲーム, but the earliest I had previously seen it was 1974, so I doubt it's that one.
1974 玉入ゲーム (Tamairi Game) by カトウ (Kato)
But there is a game from the 1960s that is spelled similarly. We will look for visual confirmation.
~1969 玉入れゲーム (throwing balls game) by 日本自動販売機 (Japan Vending Machine)
アポロ11 (Apollo 11) is a mystery, I've never heard of it anywhere else. There are other Apollo games discussed (scroll upwards) and there's always a chance that this is a typo and it's 2 more units of Apollo 77.
There are a number of games that have "Champion" in their title, but this game was listed just as チャンピオン (Champion), and considering it's right next to another Aki Shoji machine, I feel fairly confident in calling this one.
~1969 力だめし 「チャンピオン」 (no power 'champion') by 阿機商事 (Aki shoji)
There were a bunch of machines with "computer" in their title, but the only machine just called コンピューター is
~1969 コンピューター (computer) by ヌクシナ工業所 (Nukushina Industrial)
ソューズ5号 (Saw's No. 5) is entirely a mystery to me. Even the name does not make sense to me.
Another game called baseball! Scroll up for all the baseball games...
There are no games I have on record called ライフルガン (rifle gun) so this block is a bit of a mystery. It says 5 units. It makes me wonder if they are perhaps referring to the block of 5 Kansai Seiki gun games?
Kansai Seiki gun games
Or, it could be Taito's Rifle Competition shooting gallery, which is for 5 players.
1970 ライフル競技 [ターゲットライフル] (Rifle Competition [Target Rifle]) by 太東 (Taito)
Fourteenth Block
5 units of たまご落とし (egg drop)? What could that be?
Fifteenth Block
ガンコーナー (gun corner) is a new game to me, but luckily I found a photo!
ガンコーナー (gun corner) at Expo 70
It is hard to see, but it kind of looks like a colonialist 'pilgrim' character on the left attacking a racial stereotype. The backdrop shows cactus and small mountains.
There is a shooting gallery from the 1960s that also uses the immigrant pilgrims slaughtering the indigenous population in what's now the USA as a backdrop, so my intuition is that this is another game by 日本遊園設備 (Japan amusement park equipment).
for reference only: ~1967 荒野の決斗 (Duel in the Wilderness) by 日本遊園設備 (Japan amusement park equipment)
Sixteenth Block
ミニミニフィッシュ (mini mini fish) for 12? Odd. Scooping goldfish was a traditional festival arcade-style stall, so perhaps that is what it is. (There are even modern machines with that theme, and yes including live fish!)
Seventeenth Block
While the image below only shows 7 positions, I would guess they made a 10-person version.
~1969 風船割り (Balloon popping) by 関西精機 (Kansai Seiki)
Eighteenth Block
ウオーターガン (water gun) is a mystery to me. Given that it has its own block, I assume it is a larger shooting gallery like the other solo-game blocks. I hope to find documentation of this game one day. If it does use water, it will be especially interesting. There is a long and obscure history of trying to make arcades that use water as a gimmick, but for obvious reasons, many were have not survived, nor were very popular.
Sega's Space
A slightly better version of the photo from the article about Sega, showcasing their area at Expoland. These machines were not included in the list above, so I will identify the few we can see. The articles mention they had 32 machines on display.
Note the part of the banner that says "Leisure". We can see it again in this photo of Indy 500 from block 1+2, but it has a different shape here and it is part of an arch.
1968 Helicopter - ヘリコプター by セガ (Sega)
1967 Rifleman - ライフルマン by セガ (Sega)
1968 Super Skill Diga - スーパー・スキル・ディガ by セガ (Sega)
1966 Basketball - バスケットボール by セガ (Sega)
1968 Drivemobile - ドライブモービル by セガ (Sega)
Derby Day is not seen, but there is a sign that says it.
1969 Derby Day - ダ ービーデー by セガ (Sega)
More on the Japanese Amusement Industry in 1970, and reporting on Gameland
To get a good idea of the industry at the time, we can look the Amusement Machine Show that happened later in the same year. Nazox2016 has done a writeup on the game-list from that industry show on his blog in a series called "1970年の第九回アミューズメントマシンショウ" (9th Amusement Machine Show in 1970):
It has been two and a half months since the World Expo was held, and the number of visitors has been increasing as originally planned.
Especially during the long weekend in May, it was raining and things weren't going well, but it was an international exposition that showed the operating rate as expected.
The average number of visitors per day is about 300,000, and 20 to 25% of them are said to go to Expoland, so about 60,000 to 60,000 people are always playing at Expoland.
And the overall sales are also demonstrating the mammoth average of about 10 million yen per day.
Gameland recorded the highest sales of 1.7 million yen per day, and even large machines such as the Ferris wheel averaged 600,000 yen per day, which was unprecedented. World Expo.
Even so, there are a few models that are unexpected, but when the full-scale summer season begins, they are growing rapidly.
<Best-selling models>
(1) Ferris wheel
(2) Fun House
(3) Rapid sliding
(4) Cosmic ray shower
(5) Mini rail
(6) Rotating jungle mouse
(7) Hurricanes
Depending on the season, the ranking may change somewhat, but the above seven models are always ranked high.
Hit the milestone of 10 million total visitors in one month
Initially, the World Expo Association predicted that the number of visitors would be more than 30 million and 35 million. rice field. Closer to the event, Kinki Nippon Railway said, ``The association's forecast for attendance is too small. rice field.
In fact, it is only natural that the figures that form the basis of this audience forecast will come out with various openings. The number of visitors estimated by the Association every day using a computer showed considerable discrepancies immediately after the event due to factors such as the weather, and even the general public was viewed with suspicion.
condition. However, due to the recovery of the weather and the start of spring break, the number of visitors increased rapidly, and at 10:20 am on April 19th, the number of visitors reached 10 million. This is three days earlier than the Montreal Expo.
The 10 millionth lucky person is Mr. Yoshitsugu Nishigami (23), a civil servant living in Nanashichi, Matsuo, Sakai City, and his friend, Mr. Kiyoko Akimoto, a high school clerk at 105 Shiraokiso Nishimachi, Sakai City. 24) At the plaza in front of the gate, Secretary-General Suzuki handed over a certificate of “10 millionth visitor”, a commemorative medal set for the World Expo, and a bouquet of flowers.
This lucky couple will be invited to travel to the Hong Kong government fair or Hong Kong. In the VIP room, in addition to a one-week travel ticket to Hong Kong, I was presented with a commemorative list worth $600, including a pearl necklace and suit material.
In this way, the 10 million mark was recorded in about a month after the event, and if the current pace continues, about 60 million people will reach 60 million on September 13th, when the six-month season ends. will enter. However, the spring break of about two weeks in the past month was heavy, and the fact that elementary and junior high school students from the suburbs rushed in was also a factor. Around 50 million people are expected to attend.
As you can see, the number of visitors has steadily increased, and even at Expoland, the number of visitors exceeded 2 million.
Cooling of each facility as soon as possible Ability to cover 150,000 cities
The world's largest district cooling plan, which completely cools the Expo venue, began operation on the morning of April 15th.
Cooling capacity 30,000 refrigerating tons. With a population of 150,000 people, in other words, it is enough to send a cool breeze to all the houses in Senri New Town, which is larger than the air conditioning plan of Kennedy Airport in the United States.
The venue is divided into three areas: east (Japan pavilion and festival plaza), north (foreign and domestic company pavilions), and south (association building, Expoland, etc.). The temperature is around 20 degrees, which is ideal for sightseeing, and the effect is almost zero. "The aim is to keep the inside of the building cool by 22 or 3 degrees, even in the midsummer when the temperature exceeds 30 degrees. The cool air is also sent to the moving walkway, so you can enjoy the sights comfortably even in the middle of summer," says the Expo Association. .
▽ Everyone involved was relieved to see that the Expo amusement park has continued to perform better than expected since its opening.
▽ Daidarasaurus stopped from the beginning, and the aerial buffet caused an accident, and for a while it became a hot topic in newspapers and the like.
▽ At the same time as the incident of the takeover of the Red Army Faction by JAL aircraft broke out, the topic of the World Expo, let alone the article on Expoland, was blown away from the mass media.
▽ At times like this, even if a small accident occurs, the media will not touch it, no, it's completely selfish.
▽ However, as long as the results are good and things are going smoothly,
Accidents resulting in injury or death occur with a single carelessness. I would like you to pay close attention to this point and continue the record of zero accidents throughout the Expo.
This advertisement from 三精輸送機 (Sansei transportation machine) has a rare photo of the Daidasaurus beginning it's journey
The World Expo has already entered its second half, and visitors and Expoland's sales performance have exceeded expectations.
Under these circumstances, the amusement facility industry is progressing day by day, and there are no rapid developments. Under these circumstances, national events such as the World Expo were held, and the industry as a whole grew vigorously as bamboo joints.
Even if it is an amusement fair that will be held in the next Soviet Union.
The Soviet Union is a communist state, and we never dreamed that behind the Iron Curtain we were thinking of a leisure industry.
I don't know if it's the intention to give them entertainment and then make them work in order to raise the quota, but I guess that being human, it's necessary not only to create, but also to recruit.
From this point of view, the Soviet Union was very grateful to Japan for the next inquiry. If that is true, then it can be said that the industry's full-out effort at the World Expo was a great success.
It is exciting to hear that they have offered a price of about 500 million yen and have received inquiries for a wide range of machines, from super-large machines to pachinko machines. For this reason, it would be even better if Japan-Soviet relations became a cloth curtain. When we were talking about this, someone said to me, ``This industry has to come together as a group as soon as possible.'' Great unity! It's a really good word.
From now on, we will continue to receive orders for such amusements from countries around the world. At that time, one central organization that united together has the ability to negotiate. It is our dream to create such an organization in the near future.
The reason why it's a dream is that before the industry can unite as one, it must first reform the distribution of manufacturers, operators, and dealers.
In other words, once each industry separates into three or four groups, organizes the distribution channels, and then it is the way to unite together. , will only split again. The road from the latter half of the 70's has been tough.
Here is a bit of company information found in the 1974 game directory, identifying the management of the Expo '70 space:
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