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Tales Of The Arabian Night
Williams, 1996
First whitewood. See if you can spot all the changes from the final version. The actual playfield shot geometry didn't change at all, but the ramps did. Note the "open sesame" cave that was trying to have two positions (partially open and fully open). And the vanishing magnet was on that small standup off the left ramp. The mech is awesome, but not in that position. Capturing the ball was impossible. |