Showing posts with label history. Show all posts
Showing posts with label history. Show all posts

Thursday, June 6, 2024

1948 Pachinko Photographs

I was able to purchase this wire-service press photo from coinop historian Larry Bieza.

1948-12-06 photograph by Richard C. Ferguson - Chiyoda Ward, Tokyo

Download high-res TIF scans of these photos at Archive.org

1948 pachinko photograph - backside




This photo was printed in numerous papers, with slight variations in the article.

1948-12-15 Chillicothe Gazette, Ohio, USA


This photo is from the same series of photographs: A child is receiving their prize.  Thank you Harold for the scan.


1948-12-06 photograph by Richard C. Ferguson - Chiyoda Ward, Tokyo

back of photograph


The machines shown are of the bara-kugi style, with mostly-uniform grids of nails, but otherwise were quite similar to the single-shot pachinko machines common in the 1950s and 1960s.

Sugiyama-san says the nameplate here read 鈴富商店 (Suzutomi Shoten).

鈴富商店 (Suzutomi Shoten)

Added 2025-03-27:

1948-12-18 Sherbrooke Daily Record

Monday, May 13, 2024

Sega in the 1960s

This is a post to summarize all of my findings about Sega in the 1960s.  

There are four sections:

  1. Sega's corporate history in the 1960s
  2. Sega games from the 1960s and their lineages
  3. Investigating the Sega 1966 Price List
  4. Additional clipped articles about Sega and related topics that were not included in the game articles

1) Sega's corporate history in the 1960s

On my eremeka site, the research notes have been updated with a condensed version of Sega's corporate structure in the 1960s:

  • セガ (Sega), or specifically Sega Enterprises, came into being in 1965 when they acquired Rosen Enterprises.
    • The early history of Service Games is quite complex, please see They Create Worlds by Alexander Smith. (archive)
    • 1960-05-31: One subsidiary, Service Games Japan, was replaced with two companies in Japan: 
      • 日本娯楽物産 (Nippon Goraku Bussan): maintained the Service Games distribution and operating business in Japan, also did business as Utamatic Inc. 
      • 日本機械製造 (Nippon Kikai Seizo) continued the Service Games manufacturing operation, sometimes did business as "Sega Inc", and used the brand "SEGA", a contraction of Service Games.
    • 1964-06: 日本娯楽物産 (Nippon Goraku Bussan) absorbs 日本機械製造 (Nippon Kikai Seizo)
    • 1965-07-01: 日本娯楽物産 (Nippon Goraku Bussan) acquires Rosen Enterprises and renames to セガ・エンタープライゼス (Sega Enterprises)


2) Sega games from the 1960s and their lineages

I have written about many of Sega's famous games from the 1960s, and traced their design lineages.

Here is the full list of the Sega games I have documented.


Huge info dump beneath the cut as we get in to the 2 large sections....

Friday, January 12, 2024

book: 建築設計資料集成 第1 (Architectural Design Data Collection Part 1) 1942

This book is a guide of common measurements for architects, published in Showa 17 (1942).  I found out about this book via @ChillReactor.  It is available online via the NDL Digital Collections.  

full title: 建築設計資料集成 第1 (Architectural Design Data Collection Part 1) - 建築学会 編 (Edited by Architectural Institute of Japan) - published by 丸善 (Maruzen) 昭和17 (1942)

建築設計資料集成 第1 (Architectural Design Data Collection Part 1) 1942

There are a few pages of great interest for arcade fans:

pages 128-129

pages 132-133

page 134-135


Let's look at them in more detail.  Sadly, much of the text is too blurry for me to decipher, but I will do my best.  Thank you to dexdigi, shuu, and Ladios of GA for assisting with some of the text!

This book was also referenced by 竹内孝治 in the post 銃後の『建築設計資料集成』|未曾有の時局と娯楽場の射的コーナー.  (archive)  I have included the better scans they have put in their post.  This is a great relief.

Saturday, October 28, 2023

exploring the arcade in 1992-01 TVムック故郷は欧州 意外なパチンコ進化論 / TV Mook Mystery Journey: Surprising theory of pachinko evolution

I just recently was able to share 1992-01 TVムック故郷は欧州 意外なパチンコ進化論 / TV Mook Mystery Journey: Surprising theory of pachinko evolution in another post, so of course we need to dive in and focus on the games!  The machines here follow the video, and so we early games from Japan, USA, UK, and France.


Be sure to check out the post about the video, but here is the English subtitled version again:





ダービー2 (Derby 2) by 京楽 (Kyoraku)


The next 2 games are toy Corinthian game bagatelles from Japan.  They do not use a plunger, they are played by using a small wooden cue to hit/push the ball up the shooter lane.  While most USA bagatelle toys had plungers, many places around the world still loved the versions where you used a small cue.




These next two photos show large Corinthian bagatelle games, probably from the 1930s.
large Corinthian tables, part of the birth of smartball

this is most likely a sign for a Corinthian parlor

Wednesday, September 6, 2023

Chesapeake Beach Park Bingo Bell Big-Ten & early mass medal machines

I am unsure where it at all quite started and who was the first.  

In the late 1950s and through the 60s the UK would produce a number of mass gambling machines.

In the 1970s,Taito, Sega and others promoted MiMo systems: Medal In Medal Out systems, where customers could purchase medals to play gambling games with, but there was no cashing them out.  (There were places that used these machines illegally to gamble for cash, of course, but the vast majority were legit medal parlors)  Medal games are still a huge force today within the Japanese market, and any gambling or game fan visiting Japan should spend time in a medal parlor.

Multi-player gambling devices have always been a staple.  Some of the earliest slot machines were designed to accept multiple nickels to allow multiple players to bet at the same time.

1904 Peerless Floor Roulette Slot by Caille
7-way action means 7 coins can be played, by 1 to 7 players.

But what these machines did not have were separate stations for each player.  Everyone could crowd around, but there was a single point of access to betting.  It would only be later that each player could have their own separate spot where betting and payouts were handled separately for each.  Only with separate interfaces do I truly consider them as multiplayer/mass gambling machines.

Caille even butted up against legislation that would limit the number of machines on the floor, creating double (or even triple) machines, but I still do not consider these quite as mass gambling machines as each player does not have their own console.

1904 Mills catalog: The Mills Twins
12-way action, allowing nickel play on one side and quarter play on the other.  (betting a quarter in 1904 would be like betting $35 today)

Post-WW2, while the USA was cracking down (and cracking skulls) on gambling, the UK permitted low-stakes gambling in their arcades, producing a number of marvelous multiplayer gambling machines.

Penny Roulette by Whittaker

Japan began importing these machines in the late 1960s, and by early 1970s we find advertisements showcasing the possibilities of operating these machines within Japan.  Due to gambling laws there, the machines could not be used for gambling, and the idea of a "medal parlor" was born: customers pay ('rent') medals to play the elaborate gambling machines, but they couldn't exchange the medals for currency.  It was just for fun, and advertised as high-class civilized entertainment that gave a taste of the mystique of gambling.

Carnival Plaza System flyer from ジャパンオーバーシーズビジネス (Japan Overseas Business)
All of the machines advertised were imports from then UK.

By 1974, Japan was making their own mass gambling machines.  Nazox2016 discusses Japan's first domestic medal machine here. (archive)

an example of Taito MiMo machines circa 1975


In the USA markets one of the inadvertent key innovators was Maryland in the 1950s.  From Lemons, Cherries and Bell Fruits by Dick Bueschel:


6 Bells by Ramsdell

Here is a webpage that has a brief (legalese) summary of the Maryland laws pertaining to slot machines.  The pages linked to within do not work, but this page could be utilized to look up the legislation elsewhere.  (archive)


10-player Winterbook console by Ramsdell


This is all preface for an amazing machine that recently came up on Facebook Marketplace for a 1960s Chesapeake Beach Park Bingo Bell Big-Ten.  (this is posted in the Coin Op Connections group, so you might have to join that first before seeing)


The seller says it is 16' long, 61" tall, and could be split up to just use 5 machines if so desired.



Each player had their own control console for betting and their own payout chutes.  But there was only a single set of reels, which all 10 players played simultaneously.

Wednesday, August 16, 2023

new book out: パチンコ四部作完結編 コリントゲーム史 (Pachinko tetralogy final edition: CORINTHIAN game history)

Kazuo Sugiyama, who runs the Birth of Pachinko Museum, has released a new book on the Corinthian game in Japan!

Prior game-related books publications from Kazuo Sugiyama:


Photos from the book:

a little bit of Nic Costa!


these pictures might be familiar to people who follow my Arcade Explorations series








Tuesday, May 23, 2023

2 incredible pachinko scans!

2 more items purchased from Japan, graciously scanned by the lovely preservationist @hubz of GamingAlexandria fame.


The first one is an overview of the industry, released by a magazine that published beginning 1951.  This publication is from 2011.  It includes many rare photographs, even from before 1951.  My favourite section is the collection of advertisements from each of the eras.

It also includes an article that references Nic Costa and Kazuo Sugiyama!

遊技通信でみるパチンコ業界の60年
60 Years of the Pachinko Industry

1962 - page 37

1966 - page 59

1974 - page 71

1985 - page 86

Kazuo Sugiyama - page 129









This next one is a brochure from a Pachinko Museum that was operated by a pachinko industry association.  It is primarily focused on the mainstream pachinko industry, and does not include much information on Corinthian, smartball, arrangeball, sparrow ball, issen pachinko, or any of the other topics I am more interested in.


パチンコ博物館
Pachinko Museum

I would like to learn where the museum collection went.  They have a large repository of magazines, and I need to access all of the information in these magazines!


magazine archives from page 7


Tuesday, May 16, 2023

the Nic Costa Archive version 1.1

Overview

Nic Costa is one of the premier researchers of coinop history.  Similar to what Dick Bueschel achieved in the USA, Nic Costa pursued with the UK's (and world's) coinop history.  

The Nic Costa Archive: Coinop History is an initiative out of Canterbury Christ Church University in the UK overseen by Dr. Alan Meades.  The archive consists of all of Nic's index card catalogues and research files, which have now been digitized.

Download a ZIP of the Nic Costa Archive v1.1 from archive.org


Related Books

Some of Nic's books on coinop:

Automatic Pleasures: the History of the Coin Machine

More Automatic Pleasures- The Slot Machine Revolution

Penny in the Slot: Conceiving the Internet- the Birth of the Coin Machine 1735-1883

Dr. Alan Meade has also published a coinop book:

Arcade Britannia: A Social History of the British Amusement Arcade


Archive Structure

The archive is currently in version 1.1 but I hope for this to be an iterative process.  Currently none of the files have useful names, but there is now a folder structure setup to help assist finding information.  One purpose of the archive is to help inform the world of the materials within.  For example, pages of negatives are scanned in, but the negatives themselves have not undergone preservationist scanning.  Likewise, some of the materials found within are done with quick scans, not preservationist scans.

Since the research is centered around UK/Europe, countries outside of that range like USA and Japan often have their own folders.  The sorting system I set up is still quite preliminary.

Here is the current folder structure:

  1. flyers & photos & misc
    1. allwin backflashes
    2. flyers, ads, catalogues (UK, europe)
    3. Japan
    4. magazines, newspapers, articles
    5. misc
    6. paper, scraps, letters
    7. Photographic Views Phototype Derbyshire
    8. postcards
    9. Samson Bolland Holloway (family interviewed late 1970s)
    10. Stereoscopic and Mutoscope nudes
    11. The Album of Folkestone
    12. USA
  2. index cards
    1. Arcade Locations
    2. Coin-op Articles
    3. Companies - [A through Z]
    4. Companies French
    5. Companies German
    6. Companies US - [A through I -- more sorting needed]
    7. Company - [Bally (Bingos), Daval, Evans, Exhibit, Mills, Rock-ola, Skill Control, United]
    8. Machine Types
    9. Machines - [# through Z]
    10. Machines General Info
    11. Machines US
    12. Magazines
    13. NEED PLACING
    14. People - [A through Z]
    15. Societies
  3. photo slides & negatives


Highlights from the Archive

To begin, I want to give examples of the last 2 main folders, so we are going in a somewhat reverse order.

The "photo slides & negatives" folder contains scans like this:


The "index cards" folder is a database in paper format.  This is a wonderful glimpse in to how research would be conducted before the days of affordable and readily accessible computers.

Companies - C
Caille Brothers

Machine Types
Strength


Machines - M
Miniature Cricket

People - W
Whales, Oliver

There are many wonderful bits of ephemera to be discovered in "flyers & photos & misc".  Within there are a handful of subfolders, and let's just glance at a few of the things we find:


flyers, ads, catalogues (UK, europe)